
- #RIMWORLD IDEOLOGY SYMBOLS HOW TO#
- #RIMWORLD IDEOLOGY SYMBOLS MOD#
- #RIMWORLD IDEOLOGY SYMBOLS MODS#
- #RIMWORLD IDEOLOGY SYMBOLS CODE#
Shinto and Daoism are both about balance, harmony, attracting opposites and venerating ancestry. This is an argument for them two merging into one ideology to survive 3 thousand years.

Shinto and Daoism together only have a 1% of followers compared to Christianity. The game takes place 3000 years into the future. Daoism has 20 million.Ĭhristianity has 2.5 billion followers (lower estimate). Shinto has 3 million followers worldwide. Creating ideological styles takes a tremendous amount of that time, so I personally decided to merge both Shinto and Taoism into one structure and if you bear with me I will explain why.
#RIMWORLD IDEOLOGY SYMBOLS HOW TO#
We use something called ‘work-hours’ to evaluate how to distribute time into various ingame features.
#RIMWORLD IDEOLOGY SYMBOLS MOD#
I feel personally attacked and I hate every fiber of your being.Ī: Mod development is in many ways similar to game development. Q: I disagree with you merging Taoism and Shinto into one structure. Chances are, if someone else alters the same game components, our memes can become incompatible.Ī: I would believe that potentially yes but I still need confirmation, so if it does not, let me know. Q: Is it compatible with another mod that adds memes?Ī: Depends on what memes such mod adds.
#RIMWORLD IDEOLOGY SYMBOLS MODS#
Q: Where should this mod be placed in the mod load order queue?Ī: Under Ideology, our Framework and any mods that specifically mention having to be above this mod. Please use the pinned Suggestions thread for it! Remember: You can use dev-mode to tweak ideologies, disable specific precepts, roles etc!Ī: Check mod options! You can increases number of memes, styles, rituals, relics and ideo buildings.Ī: Without a doubt, we accept all suggestions. Q: I don’t like certain meme, can I remove it?Ī: No, this whole mod comes as a bundle and there is no way to remove certain elements of it. You can however edit ideologies in dev-mode. With Vanilla Ideology Expanded - Memes and Structures you will be able to create powerful psykers that simply love chocolate, a corporate scrap trading business, a fishing republic, a bunch of god-king radicals, mechanoid technocratic union and much, much more.Ī: Can I add it mid-playthrough to an existing save?Ī: Yes, albeit to no effect, as ideologies are only created upon starting a new game. It should greatly expand what Ideology has to offer, and meshes nicely with the rest of the DLC. This mod adds 36 new memes, alongside many new structures, rituals, precepts, specialist roles, items, objects and mechanics. This should increase longevity of the game and also make it way more unique and personalised. With unique memes, players will be able to diversify their playthrough every time they play. For some reason certain obvious choices like Shinto, Taoism and Eldritch were missing from the base DLC, and this mod is here to introduce them to the ideology creation. The goal of the Memes and Structures mod is to add unique memes, and… well, structures to your game.
#RIMWORLD IDEOLOGY SYMBOLS CODE#
Xrushha, an xml programmer responsible for the code of this mod.[Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Oskar Potocki, an artist responsible for graphic design. Go to dev-mode console and press the green ‘Share Logs’ button and paste it in the comment section. If you encounter an issue, make sure you have a Hugslib mod running.

Q: Is it compatible with another mod that adds apparel? Q: Where should this mod be placed in the mod load order queue? We already quadrupled tripled vanilla apparel options. Make sure to cut it out of patches too.Ī: Sure thing, but I doubt we will be adding many more. Q: I don’t like certain apparel, how can I remove it?Ī: At the moment there is no way to easily remove certain apparel pieces, you might need to learn xml editing and cut it out yourself. In case of any feedback or bug reports, please utilise the comment section of the mod on the Steam workshop.Ī: Can I add it mid-playthrough to an existing save?Ī: Yes, albeit to no effect, is ideologies are only created upon starting a new game. On top of that, Vanilla Apparel Expanded apparel is also patched with this mod, allowing it to be desired by ideologies or specific roles! Of course it doesn’t mean it’s random or anything, on the contrary, you can now expect that your shooting specialists might require military apparel, while medical specialists will want to wear medical scrubs. No longer you will be limited by the selected few new headwraps and burkas for your Role generation - your leaders will now be able to wear amazing new headgear such as Horse mask or fez, while moralists will adorn themselves in rags, similar to those of typical monks. This mod introduces many new headgear types and one new outfit type for your ideological pawns. Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
